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Alternative Rules for "IPA - The Agents"

 

The Alternative Rules found in this section can be implemented to the game to your liking. Like modules you can implement any of the alternative rules to IPA. They will all affect the way the game feels.

The Rules may change over time if we find it in the best interest of the game.

Rage

The Rage rule is intended to make everyone stay in the game until it ends and to make sure that players are rewarded for being aggressive.

- New Winning Condition: First agent to get 25 kill points wins.
- Kill Point = Each damage dealt to an enemy agent. Damage dealt to Field Equipment does not count.
- Instead of using the dice for counting life, the dice are used for counting kill points.              

- The dice start at 1.

Page 13

On page 13 in the Rule Book there are also some alternative rules.